Patch 1.0.5 - Difficulty tweaks


Based on further player feedback I've sat down for days 4 to 6 more and balanced things out a lot more. RNG would pile up a bit too much of the various monsters and mechanics, which made the game too difficult at random times.

Let me know how the latter days play now :)

Changes:

  • Rebalanced days 4-6.
  • Minor bugfixes and other tweaks.

Files

keepitrunning-windows.zip 214 MB
Version 1.0.5 68 days ago
keepitrunning-linux.zip 216 MB
Version 1.0.5 68 days ago

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