VR coming soon!


Since I need to get to grips with implementing VR for Disinfection I figured I should get some practice in and port Keep It Running to VR. Lo-and-behold Godot has some real good VR support and I've already made great progress.

The game will automatically switch to VR-mode when launched through SteamVR, with the menus and gameplay all fully supported. What remains is to implement the remaining gameplay elements and give various things a good polishing so the experience is comfortable and smooth.

Here's a quick demonstration of what I got working so far:


The public Beta on Steam has gotten an update with the VR implementation, so you can try it out if you're opted in (you can freely do this via Steam). I'm still figuring things out for non-Steam VR, so further news will follow on the ItchIO version :)

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