Patch 0.8.7 - Day 6 new content
Keep It Running » Devlog
Day 6 is rather lacking still, being the same as day 5 but a little faster, so after some pondering I've come up with something neat and scary for day 6. This patch implements the first bits and bobs for this as well as offers some further polishing of the difficulty curve throughout the latter days and some minor bugfixes.
- Day 6: Lights are off, but a lantern spawns. Need to use lantern to light the way. This lantern will get a second function as soon as the new monster is implemented,
- Day 4 toy parts spawn rate has been increased to make that day more fair,
- Day 6 toy parts spawn rate has been decreased to make that day a little more challenging,
- Competitor can no longer kill you whilst the day ends,
- Fixed Boss voice still playing when he kills you,
- Fixed light flickers stopping when Boss decides to kill you,
- Made it more obvious that you can use the shovel against Competitors,
- Polished the loading screen.
Files
keepitrunning-windows.zip 214 MB
Version 0.8.7 Jan 26, 2024
keepitrunning-linux.zip 217 MB
Version 0.8.7 Jan 26, 2024
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Keep It Running
Keep a toy factory running, whilst trying to please a monstrous boss, during the Industrial Revolution.
Status | Released |
Author | Evil Draggie |
Genre | Adventure |
Tags | 3D, Creepy, Godot, Horror, Indie, Singleplayer, Steampunk, Working Simulator |
Languages | English |
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- 3 new updates, now at version 1.0.385 days ago
- Full release!Feb 04, 2024
- Patch 0.9.5 - Clockwork DemonsFeb 01, 2024
- Patch 0.8.9 - Tweaks and polishesJan 28, 2024
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